


Use the "Base Evo Stats (Level Up)" shown in a Hero's "Info Box" (found at the top right of each Hero's page) to calculate a Hero's damage (DMG ) and Hit/Health Points (HP ) for a given Hero Level:Įvo Base + ( Evo per Star * Stars ) + ( Evo per Level * Level ) How to work out Evolution DMG and HP from Hero Info Stats: Honor Badges are also used to increase the Star level of a hero, which raises it's maximum level capacity: No of Blessed Tome-II (500k ) required for Leveling The following tables shows the minimum number of books that are returned for each level, what level these books can level a new hero to and for each level where the next 500k break starts on that level (add 500k steps to this number to find where the subsequent breaks start, ie for 183 the first break is 313,501, so the next break will be at 313,501 + 500,000, the next at 313,501 + 2 x 500,000 etc). When a hero is evolved, any experience above the minimum evo level (180 for evo1, 185 for evo2) is returned in Blessed Tome-II exp books (500k per book) with that experience rounded up to the nearest 500k. See Returned Books from Evolution on this page for more details. Is returned in Blessed Tome-II exp books (500k per book) (default equivalent hero Star level speed)Īll experience gained above (and including) level 180/185


If the Hero that can be obtainable by Shards and the hire cost is under 20,000 , rather than 20,000 , the amount will be equal to their Shards hire costs ( ie, 1,800 for Druid, 6,000 for Atlanticore). ↑ 2.0 2.1 2.2 Shards can be are used in place of a Hero.↑ 1.0 1.1 1.2 The duplicate Hero must be the same type ( ie Druid for evolving Druid), can be of any level or a Hero Card of that type ( ie Druid for Druid) but not a Legendary Hero Card (LHC) / Specialized Legendary Card (SLHC).
